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    Oil and Gas Training Courses SLB NEXT

    Ocean Software Development Framework Fundamentals for Petrel - (Remote Instructor-Led Series)

    In this course, you will learn how to extend the features of the Petrel Platform and build software using the Ocean Software Development Framework. You should already have an understanding of .NET™, C#, Windows environments, and Object Oriented Programming and Object Oriented Design. Through a series of modules and labs, you learn to program with the Ocean API to extend the Petrel Platform.

    Ocean* is an open, proprietary software development framework targeted to extent the Schlumberger software platforms. It is the most productive software development environment available in the oil and gas industry. Being open means that clients, Schlumberger and third party developers use the same Ocean Framework to build applications that is used by internal Schlumberger software Platforms.

    The Ocean Framework for Petrel includes a Getting Started manual,  a .chm on-line help file, and a .pdf developers guide to document the Ocean API.

    Ocean and the MSDN environment: The Ocean API is written in the C# language, the language of choice for .NET development, which combines popular features from the Java language and the efficiency of the .Net runtime language interpreter.

    This course is delivered entirely online, for 4 hours each day.


    Software developers, engineers or geoscientists with basic programming skills interested in gaining a general understanding of Ocean for Petrel.

    • Overview

       What is Ocean, architecture, roadmap

    • Ocean Core and Services

       Module

       Process and Workstep

       Petrel Unit System

    • Data Access and Data Model

       Data browsing

       Seismic and Interpretation

       Well and Geology

       Attributes

       Shapes

       Pillar Grid

       Simulation Results

    • User Interface

       Infrastructure

       Menus

       Windows

       Trees

       Settings

    Domain Object Customization

    • Visualization

       Custom Renderers

       Interaction

    • Deployment

    Attendees should be familiar and comfortable with Windows environment and Microsoft Visual Studio development environment, and should have good knowledge of OOP/OOD concepts and programming experience with .NET and C#.  Knowledge of Petrel Workflow Tools is useful but not required.

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